Closed league · Season 1 · Autumn 2026 · Leicester
Monday Night League
Season progress
Week 1 of 8
Mon 19 Oct to Mon 7 Dec
Kick-off
Monday 6pm
Individual leaderboard
The table
1
League leader
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Awaiting results
0 pts
2
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Awaiting results
0 pts
3
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Awaiting results
0 pts
Pos#
Player
MP
W
D
L
GoalsG
AssistsA
YC
Pts
The season has not started yet. Player standings will appear after the first result.
Showing 0 of 0 players
Season so far
0 goals in 0 games · 0 a game
Golden Boot
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Awaiting results
Playmaker
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Awaiting results
Lucky charm
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Minimum 3 games
Biggest game
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Awaiting results
Scoring
Win 3 pts
Draw 1 pt
Loss 0 pts
Level on points: goals, then assists
Week 1 of 8 · Mon 19 Oct · 6pm · Pitch 1
This week's teams
The 18 playing that night are drawn into two teams and posted here before kick-off.
Team A
Bib colours optional
Teams have not been published for this week.
Team B
Bib colours optional
Teams have not been published for this week.
League rules
Format
9-a-side, using 7-a-side rules. Each Monday, 18 players are drawn into two teams. Matches last 60 minutes.
No offside
There is no offside anywhere on the pitch.
Slide tackles
Slide tackles are not permitted.
Kit
Wear footwear suitable for the 3G pitch. Shin pads are optional.
Out at the side
Restart with a kick-in from where the ball left the pitch.
Out behind the goal
The goalkeeper at that end restarts play, regardless of who touched the ball last. There are no corner kicks.
Deliberate clearance behind your own goal
A deliberate clearance behind your own goal gives possession to the opposing goalkeeper. After a block, deflection or save, the goalkeeper at that end restarts.
Goalkeeper rotation
The session lead controls the five-second countdown for goalkeeper changes. Any player may take over in goal, but the incoming goalkeeper must clearly raise their hand before the countdown ends. Moving towards the goal alone does not count as confirmation. If no player has raised their hand when the countdown ends, a penalty is awarded to the opposing team.
Play during goalkeeper changes
Goalkeeper rotation does not itself stop play. The team in possession may continue playing, or take a permitted restart, without waiting for the opposing goalkeeper to take position, including during the countdown. Normal restart requirements and the session lead’s instructions still apply.
Delaying the restart of play
A player who deliberately kicks, carries or otherwise moves the ball away to delay an opposing team’s free kick or other restart receives a yellow card and a five-minute sin bin. Minor movement of the ball that does not delay or prevent the restart is not penalised. The session lead determines whether the action constitutes time-wasting.
Free kicks
Opponents must remain at least 1 metre from the ball and must not obstruct the taking of a free kick.
Blocking a free kick
Blocking or obstructing a free kick results in a yellow card. The team awarded the free kick may choose to retake it.
Stay out of the area
Outfield players must not enter the penalty area to gain an advantage while the ball is in play.
Attacker enters the area
If an attacker enters the penalty area to gain an advantage, the defending team receives a free kick.
Defender enters the area
A defender entering the penalty area to gain an advantage while the ball is in play concedes a penalty.
Fouls near the area
A foul near the penalty area that stops a promising attack or a goal-scoring opportunity, including a last-defender foul, results in a penalty.
Last-defender handball
Handball by the last defender results in a penalty.
Not a handball
The arm is in a natural position and the player makes no movement towards the ball with it.
One defender only
Only one defender may challenge the player in possession when the ball is in a corner or against the fence. The defender must initially remain at least 1 metre away and allow the player to play the ball. Obstruction results in a yellow card. If a second defender challenges, the player in possession receives a free kick.
No stalling
A player in possession against the fence or in a corner must play the ball within five seconds.
Shoulder charges at the fence
A shoulder charge that pushes a player into the fence is a foul, even if the same challenge would be permitted elsewhere on the pitch.
No using the fence
Do not push or hold an opponent against the fence, or grab the fence for leverage.
Play on
Play does not stop automatically when a player goes down.
Serious injury
Stop play immediately for a head injury, bleeding, an unresponsive player or a player in clear distress. Any player may call for play to stop in these circumstances. The call must be respected.
Other injuries
For other injuries, stop at the next natural break: when the ball goes out or the current attack ends.
Restart
Return possession to the team that had the ball when play stopped.
Treatment
A player needing treatment must leave the pitch and may return at the next stoppage once ready. Their team plays with one fewer player until they return.
Simulation
Deliberately feigning or exaggerating an injury to stop an opposition attack.
One yellow
A formal caution, unless the offence also carries a sin bin.
Sin-bin sanctions
All sin bins last five minutes and carry a yellow card. The yellow card counts towards the existing match and rolling four-week totals. Where a sin bin is triggered by two yellow cards within five minutes, those two cards count; no additional yellow is added for the sin bin itself.
Three yellows in one match
A player receiving three yellow cards in a single match must leave the game and cannot return for the remainder of that match.
Rolling four-week total
Three yellow cards within any rolling four-week period result in a one-week ban from the next MNL fixture.
Two yellows in five minutes
Two yellow cards within five minutes result in a five-minute sin bin. These cards still count towards the three-yellow match limit and rolling four-week total.
Retaliation
Deliberate retaliation against an opponent results in a yellow card and a five-minute sin bin.
Physical confrontation
Confronting, pushing or grabbing another player without striking them results in a yellow card, a five-minute sin bin and a warning.
Shirt pulling
Deliberately pulling an opponent’s shirt to hold or impede them results in a yellow card.
Tactical fouls
A deliberate foul to stop or disrupt a promising attack results in a yellow card, in line with standard football discipline.
Fighting
Fighting or deliberately striking another player.
Repeated confrontations
Repeated involvement in confrontations results in a ban and disqualification from the current season.
Disputed decisions
If a disputed decision awards a penalty, it is taken during the match. Match incidents and disputed decisions may be reviewed within 48 hours of the relevant full-match footage becoming available. Reviews are undertaken where needed; not every incident is automatically reviewed.
Corrections & final decisions
Where footage shows a clear error, FFA may correct the match result and affected player statistics. A goal from a wrongly awarded penalty is removed. Decisions are final once the 48-hour review period closes.
Registered MNL players
Recognised, registered MNL players receive normal booking priority unless a disciplinary restriction applies.
Plus-ones and guests
Plus-ones (+1s) and guests receive low booking priority for the duration of the league season.
Low priority
Low-priority players may book from 12pm on match day, after normal-priority access. Low priority is not a ban: players may still participate when spaces are available.
Booking restrictions
Use your registered name or recognised nickname. Bookings under aliases or unrecognised names may be cancelled and refunded if identity cannot be verified. Do not use alternative accounts or another person’s booking to bypass restrictions. Early or otherwise ineligible bookings may be cancelled and refunded.
Exceptions
Organisers may allow earlier booking when needed to fill the session and prevent cancellation.
One name, every week
Use the same registered name or recognised nickname each week. Goals and assists recorded under another name will not be credited to you.
Arrive early
Kick-off is 6pm. Arrive by 5:50pm.
Late fines
The fine is £1 at the scheduled 6pm start, £2 from 6:05pm, then increases by £1 at each five-minute boundary.
No-shows
No-show bookings are non-refundable.
Where we play
St Margarets Pastures Sports Centre
Pitch 1. Artificial grass. St Margaret's Way, Leicester LE1 3EA
